1/25/2024 0 Comments Splitz v1.0 mod menu fortniteChanges to availability of things like the Plasma Sentinel or Assault (flying) Armors, they are now easier to get the research for. Specialised ammo available for high prices at trade outposts. QoL: Plasma pistols can now be unlocked by researching different plasma pistol types, this will be added to more weapons with variants in future updates. QoL: Flying armor types can now be unlocked by researching other enemy flying units than just the basic Raptors. It will now be easier to identify the units with the best weapons! This includes an Adeptas Zweihander, the Mastercrafted Powersword and the Weirdboy Stikk (for now). Xom126s animated and very fancy, Mastercrafted melee weapon sprites have been worked in. New sniper long las, lascannons, ripper guns, hotshot and volleyguns. Floating Heretek engineers with beamer meltaguns and light lascannons. Battle Servitors with heavy bolter or missile pod limbs. Traitor and Chaos Ogryn, wielding Ripper Guns and Heavy Stubbers. Upgrade with Transmission Decoder for the outpost (currently only works for IG). Added Vulture to fill the gap between Thunderbolt and Marauder. Modified Drop-Transport and Tauros Valkyries (Drop-Transport got HWP slot, Tauros gets bigger arsenal of grenades and more troops). Laser Designator for Airstrike (was Officer's special weapon before, which is now buffing). Different variants of weapons for Heavy Stubber, Officer Sword, Hellpistol, Smoke/Photon ammo for Grenade Launcher. They got worse starting training than Guardsmen, but make up for it with guts! And high morale, but mostly guts. The Ecclessiarchy have replaced the Guardsmen with their own Militia, hand picked fanatics kitted out (in this case) to pass as respectable troops. The new Death Cult Assassin is a upgrade option that provides an "advanced" assassin armor to make them more viable late game. Assassins and Repentia having their movement speed and survivability increased. Battle Sisters are recruited through a new Convent Barracks upgrade to the living quarters, which is unlocked by researching the early Adeptas specific techs (mobilization being the important one). The early Sisters game now sports Novices and Cantus rather than full on Battle Sisters. With new promotion chains for medicae, assassins and the Sister Superior there are now more options and depth to the Sister playthrough. Adds 9 new armors and units to the early-mid Adeptas game, including new voice packs to add variety. We aim to flesh out several factions and introduces new ones. This includes doubling the variety of Orks, introducing several factions of Chaos Sisters, new Traitor and Deserter Guardsmen and introducing entirely new unit types like the Chaos Squats, Daemon Undivided, Khornate Valkia, Tzaangor, Horrors, Slaangors and Slaanesh Anointed. Integrates the ROSE and IGMA submods for a combined and expanded experience with the 40k mod. That said, don´t be scared away if you´re entirely new to the 40k mod either, this mod does not aim to be a hardcore difficulty mode and we´ve introduced plenty of quality-of-life improvements to make it appealing for new players as well. If you´ve played the 40k main mod previously and want more variety and new challenges, this is the mod for you. This includes heavy weapons, bolter variants and melee weapons belonging to specific Strategy-themed weapon kit. An expanded Strategy system for Marines, with each strategy having access to specific weapon types. Buscher is always cooking up new cool code additions and Xom126 has done some great work adding more idle animations to weapons and units. New code additions, new abilities and effects. Quality of life features like the new token system to replace the honour badges (and corpse storage pile), reduced grenade spam, changes in sight ranges and engagement ranges to make more weapons appealing. Arbites isn´t the focus, but get access to some of the Guard arsenal. Units, armor, weapons, upgrade paths and abilities. Expanded Adeptas, and Imperial Guard content. Expanded enemy roster, Orks fully fleshed out, Chaos added to and new early, mid and late game enemies added. So what is ROSIGMA, ROSE and IGMA? The short version: Special thanks to Cabal/CAPSHEP and Lord Flashheart for pitching in with their additions as well (see more below). Me, Buscher and Xom126 have been busy integrating these mods and the first release is now ready. (Found the setting to not have the link expire after 7 days) Welcome to ROSIGMA, a collab content mod that unites the two content submods ROSE and IGMA, expanding upon them further.ĭiscord (quickest way to get answers to questions and bugs, but we also got extensive suggestion sections):
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